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Game Info: Euphrat & Tigris

View the Tutorial
Launch Demo
Board Game
2-4 Players (includes computer opponents)
Ages 13+
90 Minutes (tabletop version)
20-40 Minutes (GTO version)
Purchase Tigris & Euphrates at Amazon.com

Tigris & Euphrates profile at BoardGameGeek

WE RECOMMEND JAVA 1.6.0_07 IF YOU WANT TO PLAY TIGRIS AT GTO: download this earlier version of Java here (select 6 update 7 from the JDK/JRE-6 menu

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This is widely considered to be Reiner Knizia's masterpiece...

Ur... Nineveh... Babylon--the Bible describes these cities as the origin of mankind. Science agrees: in fertile Mesopotamia, between the Euphrates and Tigris rivers, lay the cradle of civilization.

Around 3,000 B.C. the first large settlements developed along the rivers' embankments. Soon, however, farmers began to irrigate large parts of their lands, away from the rivers. An achievement with consequences. Transport problems arose. Without further ado, potters' wheels were turned on their sides and mounted onto rude carts. Much more food could henceforth be carried. This achievement had other repercussions. Traders now wanted to record their growing numbers of barters. This was done by scratching marks into their urns, thereby inventing writing--even before the Egyptians. Furthermore, there now sprang up a multitude of priests and administrators.

One thousand years later, the ancient and wealthy kingdom of Ur had been destroyed. Power was now in the hands of the Babylonian king, Hammurabi. New kingdoms arose. From the north permeated the Hittites. Between the two rivers, power was seized by the people of Assur, the Assyrians. The realm of their king Sargon was only surpassed, many years later, by the empire of Alexander the Great.

Over the centuries, one dynasty succeeded another. Only one thing remained constant: the advance of civilization that went alongside the struggles for power. It was always exciting--even if not everyone could succeed. The game of Euphrates & Tigris lets you take part in the fascinating development of civilization.

The aim of each player is to develop the four key spheres of civilisation: settlements, temples, farms and markets. To do this, players will position their leaders, create and extend kingdoms, build monuments and resolve conflicts, thereby gaining victory points in each of the four spheres. The winner is the player who develops civilisation a balanced way, without revealing a sphere of weakness.

The game also features artwork by Doris Matthäus.

© 1997 Reiner Knizia. All Rights Reserved. Used Under License.
Artwork by Doris Matthäus.

Original German board game by Hans Im Gluck. Original English board game by Mayfair.

Game Stats
Total Games Played 30609
Total Games Played This Month 31
Total Games Played Last Month 449

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