Axis and Allies Achievements

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Re: Axis and Allies Achievements

Postby Sammog » Tue Dec 13, 2011 8:30 pm

The only thing that is annoying is that often one isn't concentrating when an achievement is awarded and one cannot remember what we did to provoke it. As we cannot get these achievements twice it's just getting a bit annoying not knowing what, exactly, we got them for. Shouldn't the reward of the achievement be explaining what we did? XD
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Re: Axis and Allies Achievements

Postby RobEng » Wed Dec 14, 2011 12:45 pm

Sammog wrote:The only thing that is annoying is that often one isn't concentrating when an achievement is awarded and one cannot remember what we did to provoke it. As we cannot get these achievements twice it's just getting a bit annoying not knowing what, exactly, we got them for. Shouldn't the reward of the achievement be explaining what we did? XD

I have logged this with an existing bug about improving the display of the achievements.
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Re: Axis and Allies Achievements

Postby rockismyreligion » Mon Feb 06, 2012 6:48 pm

RobEng wrote:
Sammog wrote:The only thing that is annoying is that often one isn't concentrating when an achievement is awarded and one cannot remember what we did to provoke it. As we cannot get these achievements twice it's just getting a bit annoying not knowing what, exactly, we got them for. Shouldn't the reward of the achievement be explaining what we did? XD

I have logged this with an existing bug about improving the display of the achievements.

A nice feature might be having an achievement descriptor logged when you view one's achievements on their stats page.
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Re: Axis and Allies Achievements

Postby isaacs18 » Mon Mar 05, 2012 1:44 am

Do you need human opponents to get these? What if the human opponents leave the game? Can you get them after they leave the game or only before they leave? Thxs alot!
Please call me "Stroid" not isaacs. Thxs guys!
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Re: Axis and Allies Achievements

Postby kemal81 » Mon Mar 05, 2012 9:28 am

Yes you need human opponents to get them. At least the game must have started with human opponents. If human opponents leave the game you can continue against the AI and still get them.
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Re: Axis and Allies Achievements

Postby rjscmk » Sat Mar 17, 2012 1:51 pm

I posted this as a topic, but it belongs here.

I'm looking for input/explanations on these. I'm not knocking them. They are a fun addition to the game.
What exactly is the Capitol Swapper ? Aside from the acheivement, is there an in game effect? If Russia and Germany take each others capitols, would they then earn IPCs from the new Capitol?, or just get a medal? How common is this acheivement?

The Russian navy. Has anyone actually acheived this in the natural course of a game. Meaning in a way that helped the allies win. I could see the US and UK pressuring Japan in a 12 Capitol game, Germany gone and Russia buying all ships, but even at 4/rnd... Thats a lot of ships/rounds. I guess if Russia was rich and had a European factory, it could go faster, but It still wouldn't affect the game.

Firstly, I pretty much, just try to win and learn new ways to win. Secondarily, I look for opportunities to knock out the acheivements. I'm down to a few in each game, Some like AF in Brazil, I'm just waiting for a real in game need. Some like alternate histories, will come eventually, but Russian Navy and Capitol Swapper seem like they will be out there a while.
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Re: Axis and Allies Achievements

Postby BKBrawler » Sat Mar 17, 2012 3:19 pm

rjscmk wrote: What exactly is the Capitol Swapper ? Aside from the acheivement, is there an in game effect? If Russia and Germany take each others capitols, would they then earn IPCs from the new Capitol?, or just get a medal? How common is this achievement?


Capital Swapper is when one Allies power takes an Axis power, and an Axis power takes the Allied power's capital. They do not earn new IPCs. HOWEVER, the power that takes the opponents capital SECOND, will gain the opponent's IPCs and will be able to build using those IPCs the next round as a one shot deal. Example, Russia takes Berlin, including its IPCs. Germany takes Moscow, and gains all of Russia's IPCs, lets say 30. Germany's next turn, they can build up to 30 IPCs worth of units IN MOSCOW but will not gain any IPCs at the end of their turn. This is an extremely rare achievement, even more so if done "for real" instead of set up by players just to gain. I actually had this happen once with Japan and UK (Japan fleet in med landed and took London, lone UK transport unnoticed by my opponent snuck in and grabbed an undefended Tokyo). I was able to build 8 units on Japan UK's next turn but that was it.

rjscmk wrote: The Russian navy. Has anyone actually acheived this in the natural course of a game. Meaning in a way that helped the allies win. I could see the US and UK pressuring Japan in a 12 Capitol game, Germany gone and Russia buying all ships, but even at 4/rnd... Thats a lot of ships/rounds. I guess if Russia was rich and had a European factory, it could go faster, but It still wouldn't affect the game.


The requirements to get this medal are absurd in gameplay terms- there is simply no way an actual game that is still competing could have this happen. Short of a total global victory needed and Japan fighting to the bitter end, this will not happen except by players who specifically set it up to get the medal. It will not happen in a "for real" scenario.
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Re: Axis and Allies Achievements

Postby rjscmk » Sun Mar 18, 2012 5:04 pm

BK thx. Agreed on both, but now get the ipc thing
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Re: Axis and Allies Achievements

Postby rjscmk » Wed Mar 21, 2012 8:30 am

Floating fortress question.
I bombarded East US with 2b and 3c in 43891. I didn't ge floating fortress. Do you need to HIT with 5 or more? Thanks
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Re: Axis and Allies Achievements

Postby RobEng » Wed Mar 21, 2012 9:31 am

tsondaboy wrote:I just reached 500 wins but I did not get the Medal of Honor achievement.
Is there a delay in getting that one?
Also, does this make me the first one to get all A&A regular achievements? :D

There is a delay where the stats only update once a day but I believe with the update coming in 2 hours, it should update hourly.
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Re: Axis and Allies Achievements

Postby rjscmk » Fri Mar 23, 2012 12:29 pm

rjscmk wrote:Floating fortress question.
I bombarded East US with 2b and 3c in 43891. I didn't get floating fortress. Do you need to HIT with 5 or more? Thanks


Realy, I'm curious. Thanks
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Re: Axis and Allies Achievements

Postby IMFFRMA » Thu Mar 29, 2012 10:15 am

I would like a clear definition if possible of what is required to receive the following achievements: The Depression, the Purple Heart, and (Floating Fortress). That last one I dont even see on the official list so
is that a 1942 achievement?

Thanks to all that reply and help to resolve these pesky SECRET achievements.
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Re: Axis and Allies Achievements

Postby RobEng » Thu Mar 29, 2012 10:30 am

IMFFRMA wrote:I would like a clear definition if possible of what is required to receive the following achievements: The Depression, the Purple Heart, and (Floating Fortress). That last one I dont even see on the official list so
is that a 1942 achievement?

Thanks to all that reply and help to resolve these pesky SECRET achievements.

They are so secret that I don't even know them! I will ask though.
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Re: Axis and Allies Achievements

Postby Sliceydicey » Thu Mar 29, 2012 11:10 am

Hi IMFFRMA,

These are intended to be secret so I don't want to give them 100% away, but I will give some big hints (members of the community can feel free to give them completely away, however!):

The Depression (AA Revised): You get this by significantly hurting the other players "economy". The bar is pretty high, so you'll probably need to break out the heavy bombers and really go to town in one game if you want to get this one.

The Purple Heart (AA Revised): Normally, a soldier would get this for being injured in the line of duty. If you play a few hundred games of Axis & Allies and don't have a spotless (or near spotless) record, you'll get this achievement as a recognition of your service. Bonus Hint: Some really lousy (or unlucky) players get this one after only 100 games!

Floating Fortress (AA42): This AA42 achievement isn't secret. Bombard with 5 or more units in naval combat to get this one.
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Re: Axis and Allies Achievements

Postby IMFFRMA » Thu Mar 29, 2012 3:02 pm

Its funny but I was told The Depression was for surviving having near 0 ipc as US and then recovering to a full victory, If all it requires is to completely damage the other player IPCs I could have done that so more easily than coaxing a fearful AI to take my land as US after the opponent has surrendered. lol. Im guessing it only has an effect if you completely wipe your opponents/AIs IPCs on the turn you win though. Just to stall the AI from doing some minor to persistant damage while i would amass my juggernaut forces Ive already become experienced with mass bombing ( a lot easier with allies IMHO).
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