We actually have been looking into some of these bugs.
C1 (scrambled registers), C7 (high power laser not working unless next to wall or robot), C8 (map editor-new maps needing to update before being playable) have code fixes in place. They still have to be tested and deployed but they may be up on the live site as early as August 3.
C6 (alternate scrambled registered problem) may be fixed along with C1 fix but that has not been confirmed.
C5 (mechanical arm snagging a 2nd option card) is actually implemented correctly per a direct email from Wizards of the Coast.
C2 (when looking at another bot who is powering down, you power down) has been logged but not fixed.
C3 (choosing starting options w/ roborally window in background) needs to get verified.
C4 (register cards revealing before choosing to use an option card) will have to be a question we forward to Wizards.
